The reusable 1st level spell would probably make magic missile and burning hands obsolete. I suppose that, strictly speaking, every charge you burn is money lost, but I just kind of figure that's part of the "cost of doing business" so to speak. I'm not sure that I can see burning through a full or mostly full CL 1 wand of magic missile, even over the first 5 levels, unless you encountered some sort of highly unusual situation (or perhaps a string of them). Whenever I run a game I usually try and make sure that a few useful low level wands fall into the party's hands - at least partially charged ones, anyway. Maybe a CL 3 version of the wand if you ask your DM nicely, since making one is not really a good idea financially. Honestly the cantrips and/or a wand of magic missile seem adequate to me. Once you put enough into it "upgrade" to have a telekinesis effect at will thereby overshadowing the former abilities. Upgrade possibility: Chain of perdition effect. upgrade possibility: a Ring of the ram effect. The beauty being that the money you put into it will eventually go towards the telekinesis effect, but you'll be able to use it in the mean time. eventually upgrading to a ring of telekinesis equivalent as money becomes available. Consider it an open forum on the subject.Ī gauntlet/glove (wondrous item craft able at lvl 3) with a telekinesis theme. What are some low level wizard weapons you've used and how effective were they? I'm just generally looking for ideas. My initial though is some sort of custom first level spell at will. However, spending gold on something that's upgradable is a bonus. Price is an object as low level characters have few resources. Wondrous items- A world of possibilities, more-so if your DM is lenient.Ĭantrips - Definitely useful, but only very little based on average damage. Wands - Useful for awhile, but ultimately non-renewable. Also a crossbow doesn't scream "magic" to me. However, it's only going to work until about level 5 if you're lucky. Feel free to message any questions Or concerns about the sale of this one of a kind piece of history.I'm looking for ideas for low level (<5) "weapons" to use with a wizard.īows/crossbows/other mundanes - Not a ban back up if you have very little money and the proficiencies. Rare instances can be found on the web of these limited edition miniatures but all are out of the box painted. I challenge you to find another one of these still in the box. Guess what, this is the only all metal, still in box le7 wizard with a sub machine gun in the world. Out of print citadel miniature LE7 (limited edition #7) New in box Wizard with Sub-machine gun original price $1.50 a Games Workshop product. Painted Example Wizard with a Submachine Gun One collector has what may be the only sealed copy left in the world, and it’s up for auction right now on eBay. The very first Space Marine was one of these releases as well if I remember correctly too! Games Workshop use to do wacky releases back in the 1980’s and this was one of them. Have you ever seen a wizard with a submachine gun? To be honest not many of us have. Think you’ve seen it all miniatures wise? Checkout this super rare Games Workshop miniature on eBay that hearkens back to the “wacky days” of GW.
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